Question: Explain the flow for a simple win32 based application ?
Answer: August 30th, 2009 by sd | Posted in Uncategorized
WinMain() -> Wnd class registration ->window creation- > Run loop( message loop) VC++ FAQ’s And Interview Questions and Answers
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Question:
Explain the flow for a simple win32 based application ? Answer:
August 30th, 2009 by sd | Posted in Uncategorized
WinMain() -> Wnd class registration ->window creation- > Run loop( message loop) VC++ FAQ’s And Interview Questions and Answers
Popularity: 6% [?] There are no responses yet Leave a Reply Click here to cancel reply.
Name *
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* Recent Posts o How to make sure that a file is not included more than once while compiling code ? o Explain GetMessage(), PeekMessage(), SendMessage(), PostMessage(). o What is threading ? o Understanding the Difference Between Postfix and Prefix Operators o Invoking a Function Through a fuction Pointer o What is a NaN? o What are the advantages of using DLL’s? What are the different types of DLL’s? What are the differences between a User DLL and an MFC Extension DLL? o What should you be aware of if you design a program that runs days/weeks/months/years? o What is the effective way of DIB files management o How to handle command line arguements from simple MFC application ? o What is CArchive class does? o what is the use of AFX_MANAGE_STATE ? o What Is CMutex ? o Explain the program flow for a MFC based application ? o Explain the flow for a simple win32 based application ? * 1. 100% What is the difference between "overloading" and "overriding"? 2. 77% Can we declare a static function as virtual? 3. 77% What is the difference between struct and class? 4. 72% 5. 69% Visual C++ 6. 61% what is the use of AFX_MANAGE_STATE ? 7. 61% What is CArchive class does? 8. 48% Explain the program flow for a MFC based application ? 9. 48% What Is CMutex ? 10. 48% What problem does the namespace feature solve? 11. 43% MFC Goodies 12. 36% VISUAL STUDIO TEAM FOUNDATION SERVER 13. 35% : Are there any new intrinsic (built-in) data types? 14. 35% 15. 35%
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Destructors are used to de-allocate resources i.e. to clean up after an object is no longer available.
Finalize is the destructor which is normally used. Finalize is called automatically when the .NET runtime determines that the object is no longer being used. Using the Finalize method in code looks like this:
Public Class Form1 Inherits System.Windows.Forms.Form Dim obj1 as new Class1 () End Class Public Class Dest Protected overrides Sub Finalize() ‘ calling the Finalize method End Sub End Class